Animation / Digital & multimedia

3D Character Animation


A course over 17 weeks taking participants through a series of lectures, assignments and mini productions, increasing in complexity, in the field of 3D character animation - from concept to polish.

Under the supervision of animation professionals, the course introduces participants to the modeling and animation software Maya and to 3D character animation. They are guided through a series of exercises designed to transfer the classical 2D animation principles onto the computer and a 3D platform. The focus is on body mechanics and physical action during the basic training, followed by the advanced concepts of pantomime acting and lip sync - both introduced in 2-week mini productions. The course culminates in a final project, lasting 4 weeks, which is participants' showreel: a 20-30 second animated short film.

The key features of this course are:
  • An intensive course developed with the help of industry professionals
  • Instructors from the industry who have up-to-date and production-tested knowledge
  • Hands-on teaching and practice every day from morning to afternoon
  • Access to industry-standard software
  • Art and didactic materials
  • Access to a professional network
  • OPTIONAL: Paid bus trip (Viborg - Annecy - Viborg) and student accreditation to the Annecy International Animation Film Festival in France right after the course
Target groupAnimation professionals, Directors, New media content providers, Post-production professionals
Requirements A CV, motivational letter, and a showreel/portfolio. This can be simple exercises in a variety of formats (2D, 3D, stop-motion, cutout etc.).
Without project
Junior | Intermediate
Scholarships are available. TAW offers scholarships to course participants from so-called low production capacity countries, but in special cases, course participants from other EU countries, as well as non-EU countries, will be taken into consideration as well.
Last updated on : 08.10.19